A downloadable Mecha Fishing Game

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A Game of Patience, Vulnerability and Giant Robots for 2+ Players


Concept:

> Even MEC Pilots need time to relax. You have charted a boat into a massive lake or perhaps the seas or oceans for a quiet get-away. Here you will take turns trying to catch something or conversing about life. The game ends after a set time (usually an hour) has passed and the sun has begun to set.

 

Features:

> Comfy fishing ambiance paired with otherworldly catches in a rules light system.

> Table of 36 Topics of Conversation for when nothing bites and you'd like to get to know your fellow pilots.

> A Casting Board featuring prompts for 36 Titanic and Bombastic Catches that'll spark players' imaginations and keep them on their toes.

>Easily compatible with any Mecha TTRPG Setting! As long as it has giant robots (MECs) and giant monsters (Wyrms).


Requirements:

> 1 D4, 2 D6, 2+ Players, about an hour and a love for giant robots.


Credits:

> Rules and Setting by Alessandro Arena-DeRosa - @sandromaycry

> Additional Design Kudos to Duffy Muller

> Cover Art by Bayleigh Underwood - iceghostart.com

> See more Mobile Engagement Chassis: Steel Hearts steelhearts.info


Download

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Click download now to get access to the following files:

Reel Robot Fishing 64 kB
Casting Board 100 kB
Reel Robot Fishing - Solo Variant 65 kB

Development log

Comments

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Reel Robot Fishing is a side-game for Mobile Engagement Chassis, or optionally for any other mech rpg. It's also a viable standalone---about mech fishing.

The PDF is 2 pages, text only, but the information in it is organized in a way that makes it super easy to understand.

Gameplay is surprisingly crunchy, and character creation involves a number of moving parts. It also plays in real time, over the course of an hour.

To cast, you toss a d4 onto the provided board. Landing it in the right spots will give you an opportunity to try and reel in a fish, which is handled through a PbtA style 2d6 roll, which another player GMs.

If you fail to hook anything, you instead have a conversation with another player. Example topics are provided, and roleplaying fits extremely naturally into the context of the fishing excursion.

There are also a lot of excellent tips about building and maintaining atmosphere, including setting light level, ambient noise, and other elements.

Overall, if you're looking for a fishing game that plugs into any rpg, I strongly recommend this one. It holds up as a standalone, but it also really shines as downtime in a longer campaign. Definitely grab this if you have the chance.

(+1)

Thank you so much for this lovely feedback! I'm glad the roleplaying elements are sticking and that it feels hefty enough to feel worth its hour run-time, while light enough to feel like an easy plug-and-play!

This is a fantastically well designed game! Thank you for writing it!